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Making Game of Thrones Come Alive

Paula Fairfield, Game of Thrones sound designer, talks about what this project meant to her—and what she’s ready to work on next.

Ryan Brady Takes It Away

Northwestern graduate Ryan Brady sat down with us for an interview after his recent in-class panel discussion.

Favorite Foleys

After her Artist Talk at Northwestern in February, sound artist Ele Matelan shared some of her favorite and most reliable Foley effects.

Jeffrey Gardner Goes Back to School

Student Jeffrey Gardner has more than 10 years of experience in theater, podcasting and technical sound. His newest challenge? Balancing graduate school and the real world.

Adam Sachs: A Team (Coco) Player

Northwestern graduate Adam Sachs talks about what it’s like working behind the scenes on the popular “Conan O’Brien Needs a Friend” podcast.

Student Journey: Sarah Sounds Off

Sarah Espinoza builds on her theater experience as an accomplished sound designer and Northwestern sound master’s student.

Reality Check: Steve Pardo on AR/VR and Sound

With the use of augmented and virtual reality on the rise, we take a look at how sound plays a role in the two disciplines to help create an immersive experience. Steve Pardo is a lead composer and sound designer at Harmonix Music Systems.